Archidemo Project : 3DCG + Second Life Machinima

Since long time, I am interested in the work of the Professor Hidenori Watanave. He is Supervisor of Photon,Inc. & Associate Professor at the Tokyo Metropolitan University.

Yesterday, I presented the Tuvalu Vizualisation project, which I had the chance to see at the festival Laval Virtual 2010 and, recently, I also introduced the « ARS Electronica Archive in Second Life« .

Today I want to present an exciting new video that is visible on the blog Archidemo.
« This is an unique example of the method of making movie using mashup of 3DCG + Second Life machinima.

This is a PR movie of the activity for public industrial-academic complex of Tokyo Metropolitan University. This was composed of 2 elements: 1.3DCG that used photographs of cities and campuses, 2.Second Life machinima that used photographs of researchers and works. Thus, these two elements are naturally united. This technique can be applied to other various usages ».


* Kenji Ishimaru (POLYGON PICTURES.INC.)
* Takashi Yamaguchi
* Hidenori Watanave (Tokyo Metropolitan University / Photon, Inc.)

What I find interesting in the work of Hidenori Watanave is to see and understand possibilities to organize, modelize and interact with the data in a virtual world. These works link up my research about the formalization of « mediascape » in virtual worlds.

Link : Archidemo