Rapid Urban Development
- Roads: Instantly create complex road networks with freeways, interchanges, bridges, overpasses, on/off-ramps, and cul-de-sacs.
- Props: Manually populate cities with buildings, trees, power lines, and custom imported props, or automatically in a single click.
- Making modifications after construction is complete is as simple as drag-and-drop.
- Terrain geometry, road networks, and props adjust to changes naturally.
Supports Popular File Formats: 3ds Max, Maya, COLLADA, GameBryo, OpenFlight, and Elevation Data.
Multi-User Support: Teams can work on different portions of the same region simultaneously while CityScape merges changes and manages the master plan automatically.
Links- Web site : http://pixelactive3d.com
- Chaîne de PixelActive3 sur Youtube
- Second Site : Visualising archaeological landscapes using computer games :